Every plan runs the same platform, with the same features and the same protection. Bigger tiers give your server more of the machine — they do not unlock anything.
Billed monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedBilled monthly
Get startedThese are the real limits your container is created with — the same numbers the deploy uses, not a marketing summary of them.
| Minecraft Java | Basic | Super • | Extreme |
|---|---|---|---|
| Price | €4.99/mo | €9.99/mo | €19.99/mo |
| Memory | 2 GB | 4 GB | 8 GB |
| SSD storage | 10 GB | 25 GB | 75 GB |
| CPU | 1.5 cores | 2.5 cores | 4 cores |
| Backup slots | 2 | 5 | 10 |
| DDoS protection | |||
| Full control panel | |||
| Live console & file manager | |||
| Unlimited player slots | |||
| Sub-user accounts | |||
| One-click version switching |
| Minecraft Bedrock | Basic | Super • | Extreme |
|---|---|---|---|
| Price | €4.99/mo | €9.99/mo | €19.99/mo |
| Memory | 2 GB | 4 GB | 8 GB |
| SSD storage | 10 GB | 25 GB | 75 GB |
| CPU | 1.5 cores | 2.5 cores | 4 cores |
| Backup slots | 2 | 5 | 10 |
| DDoS protection | |||
| Full control panel | |||
| Live console & file manager | |||
| Unlimited player slots | |||
| Sub-user accounts | |||
| One-click version switching |
| FiveM | Basic | Super • | Extreme |
|---|---|---|---|
| Price | €9.99/mo | €17.99/mo | €29.99/mo |
| Memory | 4 GB | 8 GB | 16 GB |
| SSD storage | 20 GB | 40 GB | 80 GB |
| CPU | 2 cores | 4 cores | 6 cores |
| Backup slots | 2 | 5 | 10 |
| DDoS protection | |||
| Full control panel | |||
| Live console & file manager | |||
| Unlimited player slots | |||
| Sub-user accounts | |||
| One-click version switching |
| Satisfactory | Basic | Super • | Extreme |
|---|---|---|---|
| Price | €7.99/mo | €13.99/mo | €21.99/mo |
| Memory | 4 GB | 8 GB | 12 GB |
| SSD storage | 15 GB | 30 GB | 60 GB |
| CPU | 2 cores | 4 cores | 6 cores |
| Backup slots | 2 | 5 | 10 |
| DDoS protection | |||
| Full control panel | |||
| Live console & file manager | |||
| Unlimited player slots | |||
| Sub-user accounts | |||
| One-click version switching |
The price you see is the price you pay. Nothing is charged to get started.
We sell resources, not slots. Set your own player cap.
Monthly means monthly. Cancel whenever you want.
Move up or down without rebuilding — your world stays where it is.
Under a minute in most cases. Pick a game, a plan and a region, and we provision the container, allocate a port, and point a hostname at it while you are still on the page. The first start-up also downloads the game files, which for larger games can add a few minutes — you can watch the whole thing happen in the live console.
No. Every game ships as a ready-made image with sensible defaults, so a fresh server is playable the moment it finishes booting. Everything you would normally edit by hand — the game version, the world settings, the server properties — is exposed as a form field in the panel.
Yes, on every plan at no extra cost. Attack traffic is filtered upstream of the machine your server runs on, so a volumetric attack against your address is absorbed before it reaches the game process.
Yes, at any time and without rebuilding your server. Changing plans adjusts the resources allocated to your existing container, so your world, configuration and files are untouched.
Take the entry tier, see how it holds up, and move up when your world or your player count says so. Changing plan never costs you your server.