Legal

Privacy policy

What we collect when you host with us, why we need it, who else touches it, and how to make us delete it. Written to be read, not to be survived.

Last updated 25 September 2026

The short version

We are a game server host. To give you a server we need an account for you, a record of the server itself, and somewhere to keep the files you put on it. That is essentially all we collect. We do not run advertising, we do not track you across other websites, we do not use analytics, and we do not sell or share your data with anyone for their own purposes.

  • Your account details come from the sign-in provider — a username, an email address, and a profile picture if you choose one.
  • Your server records hold the name, address and configuration of anything you deploy, plus whatever files and worlds you upload to it.
  • Cookies are used only to keep you signed in and to remember your theme. There is no advertising or analytics cookie, which is why you are not being asked to click through a consent banner.
  • Your account, your servers and everything on them are stored on infrastructure in the European Union. Two supporting services — DNS and email delivery — run from the United States under Standard Contractual Clauses; both are named under "Who else sees your data".
  • You can ask us for a copy of your data, or ask us to correct or delete it, at any time — see "Your rights".

This page is the full, binding version. The list above is a summary for convenience and does not replace the sections below.

Who is responsible for your data

The data controller — the party that decides why and how your personal data is processed, and the party you can hold to account for it — is identified below. Write to the privacy address for anything covered by this policy, including any request to exercise the rights described further down.

Controller Wout De Schryver
Address Hospicestraat 121, 9180 Lokeren, Belgium
Privacy contact [email protected]

What we collect, why, and on what legal basis

We collect only what a hosting account needs to work. Each category below names the data, why we hold it, and the lawful basis under Article 6 GDPR that permits it. Where the basis is "legitimate interests" we have weighed those interests against your rights, and you can object to that processing at any time.

WhatWhy we have itLegal basis
Account identity — a user ID, your username, your email address, and your profile pictureTo create your account, show you as the owner of your servers, let other members of a server recognise you, and contact you about the servicePerformance of our contract with you — Art. 6(1)(b)
Authentication data — sign-in sessions, tokens and the identity provider you last usedTo keep you signed in and to return you to the right sign-in method next timePerformance of our contract — Art. 6(1)(b)
Server records — the name, address, hostname, game, version, plan and region of each server you deployTo provision and run the server, bill the right plan, and show it to you in the panelPerformance of our contract — Art. 6(1)(b)
Server content — the files, worlds, configuration and backups on your server, and the console output it producesThis is the service. We store it so your server can run and so you can manage itPerformance of our contract — Art. 6(1)(b)
Sub-user invitations — the email address you invite, the permissions you grant, and when the invitation was sent, accepted or expiredTo deliver the invitation and to record who you gave access to. Note that this is the personal data of someone who may not have an account with usPerformance of our contract with you, and our legitimate interest in operating an access-control system that can be audited — Art. 6(1)(b) and (f)
Access permissions — the relationship between your account and each server you can reachTo decide what you are allowed to do on a server you did not createPerformance of our contract — Art. 6(1)(b)
Technical logs — IP address, request time, the page or endpoint requested, and errorsTo keep the service secure and available, investigate abuse, and debug faultsOur legitimate interest in the security and integrity of the service — Art. 6(1)(f)

We do not ask for, and have no use for, any special category of data under Article 9 — nothing about health, beliefs, politics, ethnicity or sexuality. Please do not put such data into a server name, a file or a support message.

People who connect to your server

When somebody joins a game server you run, their IP address and whatever identifier the game itself uses reach that server, and can end up in its logs, its ban lists and its world data. This is how multiplayer games work, and it happens inside your server rather than in our panel.

For that data you are the controller and we are your processor: it is your server, your configuration and your decision who may join. We access it only to run the infrastructure, to help you when you ask us to, or where we are legally required to. If you run a server that other people join — particularly a public one, or one used by children — the obligation to tell those players what is collected and to answer their requests is yours, not ours.

Cookies and local storage

We set only the cookies the site needs in order to function, plus the ones that remember a preference you set yourself. There is no advertising, profiling, analytics or third-party tracking cookie anywhere on this site.

That is why there is no consent banner. Under the ePrivacy rules, consent is required for storage that is not strictly necessary for a service you asked for — and none of the entries below fall outside that. If we ever add analytics, we will ask you first, and you will be able to say no and keep using the site.

NameWhat it doesHow long it lasts
access_tokenKeeps you signed in. Not readable by JavaScriptDeleted when you close the browser
refresh_tokenRenews your sign-in while you are still using the site, so an expired page does not throw you out mid-action. Not readable by JavaScriptDeleted when you close the browser
id_tokenLets us tell the sign-in provider which session to end when you log out, so logging out takes one click. Not readable by JavaScriptDeleted when you close the browser
auth_request_stateSecurity value that ties a sign-in attempt to the browser that started it. Protects against a forged sign-in5 minutes
last_idpRemembers which sign-in button you used last, so it is offered firstUntil you clear it
themeRemembers whether you chose light or dark mode, so the page does not flash the wrong colours before it loads1 year
wds-theme (local storage, not a cookie)The same theme preference, kept in your browser so the correct theme is applied before the first paint. It is never sent to usUntil you clear your browser data

You can delete these at any time in your browser settings. Deleting the sign-in cookies simply signs you out; deleting the preference cookies returns the site to its defaults.

Who else sees your data

We keep the number of outside parties deliberately small: most of the stack is software we run on our own machines rather than a service we hand your data to. The parties below are the ones that do process personal data on our behalf. Each is bound by a data processing agreement and may use the data only to provide their service to us — never for their own purposes.

WhoWhat they processWhere
Our own infrastructure — sign-in service, game nodes, databases, file storageAll of the categories listed aboveEuropean Union
deSEC e.V. — DNS for game server hostnamesThe hostname of each server, and the IP address of anyone who looks it upGermany
Cloudflare, Inc. — DNS and the secure tunnel for this website and the sign-in pagesThe IP address of anyone who visits the site or signs in, and the addresses they requestUnited States, with EU data centres. Covered by Standard Contractual Clauses and their EU-U.S. Data Privacy Framework certification
Forward Email LLC — delivery of invitation and service emailThe recipient address and the contents of that messageUnited States, and their own hosting sub-processors in the US and UK. Covered by the EU Standard Contractual Clauses in their data processing agreement

Beyond that, we disclose data only where we are legally obliged to — a valid order from a competent authority — or where it is necessary to establish or defend a legal claim. We will tell you if that happens to your data unless we are forbidden from doing so.

We do not sell personal data, we do not share it for anyone else’s marketing, and we do not use it to train machine-learning models.

How long we keep things

We keep personal data only for as long as it serves the purpose it was collected for, and then delete it. In practice:

WhatHow long
Your account and profileFor as long as the account exists. Deleted when you close it
Your servers and their contentsFor as long as the server exists. Deleted when you delete the server or the account, subject to a short grace period so an accidental deletion can be undone
Backups of your serverUntil you delete them, or until the account is closed
Invitations you sent that were never acceptedAutomatically deleted 30 days after the invitation expires — the invited address is not kept once the invitation can no longer be used
Invitations that were accepted or revokedAutomatically deleted after 12 months. The resulting access permission is kept for as long as that access exists
Technical and security logsUp to 90 days, then deleted

Your rights

The GDPR gives you the following rights over your data. They are free to exercise, and we will answer within one month — if a request is genuinely complex we may extend that by two further months, and we will tell you why before the first month is out.

  • Access (Art. 15) — ask what we hold about you and get a copy of it. If you are signed in you can download this yourself from your account settings, immediately and without asking us.
  • Rectification (Art. 16) — have anything inaccurate corrected. Your username and picture are editable in your account settings; write to us for anything else.
  • Erasure (Art. 17) — have your data deleted. Closing your account removes your profile, your servers and their contents. We may keep the minimum needed to meet a legal obligation or to defend a legal claim, and we will tell you if that applies.
  • Restriction (Art. 18) — have us pause processing while a dispute about accuracy or lawfulness is resolved.
  • Portability (Art. 20) — receive the data you gave us in a structured, machine-readable format. The account export is JSON; your server files can be downloaded from the file manager or as a backup archive.
  • Objection (Art. 21) — object to processing we base on legitimate interests. We will stop unless we can show compelling grounds that override your rights.
  • Withdraw consent — where we ever rely on consent, you can withdraw it at any time, and doing so does not affect anything done before you withdrew it.

To exercise any of these, write to the privacy address above. We may ask you to confirm you are who you say you are — not to obstruct the request, but because handing an account export to the wrong person would itself be a breach.

If you think we have got it wrong, we would rather hear from you first and fix it. You do not have to: you can complain directly to your supervisory authority, which for us is the one named below, or to the authority where you live or work.

Supervisory authority Gegevensbeschermingsautoriteit (Belgian Data Protection Authority)
https://www.gegevensbeschermingsautoriteit.be

How we protect your data

We take the measures Article 32 requires, proportionate to the risk. In concrete terms:

  • All traffic to the site and the panel is encrypted in transit with TLS, and the browser is instructed never to fall back to an unencrypted connection.
  • Sign-in is handled by a dedicated identity service; we never see or store your password, and you can enable two-factor authentication on your account.
  • Session cookies are inaccessible to JavaScript, restricted to our own site, and expire when you close the browser.
  • Access to a server is checked against an explicit permission model on every request, so a sub-user can only do what they were actually granted.
  • Invitation links are stored only as an irreversible hash — an attacker reading the database still cannot use them.
  • Uploaded profile pictures are held in a private bucket and served through our own origin, never a public URL.
  • Administrative access to production is limited to the people who need it, and infrastructure sits behind a firewall with only the required ports exposed.

No system is perfect. If a breach occurs that is likely to put your rights at risk, we will notify the supervisory authority within 72 hours and tell you directly without undue delay.

Children

The service is not directed at children, and an account is intended for someone aged 16 or over — or younger with the consent of a parent or guardian, where the law of your country sets a lower age. We do not knowingly hold the data of a child below that age. If you believe a child has created an account, write to us and we will delete it.

Bear in mind that a game server you run may well be joined by children, and that what happens on it is your responsibility as its operator.

Changes to this policy

We will update this page when what we do with data changes. The date at the top always reflects the last change. If a change materially affects you — a new recipient, a new purpose, a longer retention period — we will tell you by email or in the panel before it takes effect, rather than quietly editing the page.